At the local events we normally play three games in an evening, usually averaging just over an hour a game. I think BB7s fills a really big gap in Blood Bowl, due to its simplicity, speed and learning opportunities. The question I found myself asking was why play this instead of regular ol’ Blood Bowl? Like many, I have limited hobby time and so have to choose wisely where to invest my time in. Dark Elves, High Elves and Orcs (!) are the most represented teams, so far.Īs a young Indiana Jones would say, this should be in a museum! Of the 26 NAF sanctioned races, currently Chaos Chosen, Khemri, Lizardmen, Necromantic, Shambling Undead, Underworld and Vampires are yet to make an appearance in the local meta. Counterintuitively to that, the low AV and price of high AG players matched against the lower cost of bashy positionals means that, if you do start removing players, there can be a seismic shift of success based on the number of players left on the pitch. As an example, a Dwarf team won’t be able to even get a Blitz on the opposition from kick-off, due to the six squares they would need to get in contact with someone. It also impacts (predominantly) slower bashy teams, due to the gap between the two teams at kick-off. In my experience, the rules for setting-up, combined with the pitch layout means a real swing in the lifespan of (usually more fragile) agility based teams because the ‘free’ hits on the line of scrimmage no longer exist. Changes from the LRB kick-off table are marked in red. One player is allowed in each wide zone per team, while a minimum of three players on each team must set-up on their team’s LoS. Seven players are set up per team, all behind their own Line of Scrimmage (LoS). When the ball is kicked off 2d6 are rolled to determine scatter and the lower result is used. The pitch is divided into three six-square zones, plus two one-square endzones lengthwise, for a total pitch size of 20 squares long by 11 squares wide. It’s recommended that tournaments severely limit added skills and ban Leader.Īs part of the slimming down of ‘normal’ Blood Bowl, BB7s matches are made up of two 6-turn halves, rather than the normal 8-turn halves.For example, a reroll for a human team would cost 100,000 GC. Team rerolls cost double their listed cost. BB7s teams are not very well-trained or reliable.In addition, only 4 “specialist” players (meaning any player whose availability is less than 0-12) may be selected.A team will only field 7 players at a time. In BB7s, a team may not have more than 11 players on the roster.Teams may be selected from any of the 26 NAF-approved races.Wandering Apothecaries, Babes, Igor, Bribes, Mercenaries, Chefs and Special Play Cards are all allowed as normal.Star Players and Extra Training are removed from the Inducements list.Teams may be purchased using 600,000 GC.Various tournaments may run a few changes to this (our local tournaments have themed rules, for example), but they’re a clear basis to build on: There aren’t actually many differences from regular Blood Bowl (touchdowns are still scored, Wardancers are still annoying and GFIs across the line are still 98.6% likely to fail), but the few changes that have been made have a big impact! These rules were developed on behalf of the NAF by Shteve0, Gaixo, Coma, and Nazgob. There are NAF rules for BB7s on naf.net, they can be found here. Why should I care about Blood Bowl 7s, Jip, I only came online to reply “Leap” to a comment on Facebook, for the lols! A great question, imaginary person I just made up to allow me to further my sales pitch, thanks! Well, I bloody love Blood Bowl 7s, and wanted to expand on that a little to try and bring it to the attention of newer coaches who may never have heard of it, or grizzled vets who eschew it due to it not being ‘proper’ Blood Bowl. Last night was the third of a series of tournaments, all ingeniously themed (so far we’ve had Lucky 7s, 7 Deadly Sins and 7 Wounders of the World). These are all things that are better in small amounts.Īfter six-months of playing Norse in preparation for the NAFC, I found myself saying “oh great, looks like I’m playing Blood Bowl 7s…” with alarming regularity, having watched my team’s AV7 crumble into dust. Recently, spearheaded by local coach Wobert, there has been a spike in 7s tournaments in my local scene, held at Incom Gaming, Cheltenham. Without further ado here’s Jip Jipperson to explain exactly what all the fuss is about.īar tabs, vehicle repair bills, radiation, vegetables, crazy exes. The image above shows a slimmed down BB7s board – you’ll notice it has smaller dimensions and no line of scrimmage. This speedy variant is fast paced and action packed. For many people the summer means it is time to put aside the regular format of the game and switch over to some Blood Bowl 7s.
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